A downloadable game for Windows

Description

Tundra was the group graduation project we worked on for about 5 months. During the game the player can explore a surrealistic wasteland. The main mechanics revolve around the protagonist's sword that's used for both combat and navigation. It's connected to the player via an extendable chain, which can wrap around objects and enemies, allowing the player to climb objects, fight enemies and reach otherwise unreachable locations.

Artists: Pablo Sanchez, Patrick Jahr, Tim Coddens

Programmers: Joris Verhelst, Tom Ryckeboer, Myself

Engine: Unreal

Contributions

I was responsible for implementing various mechanics (sword/chain, various enemies, 3D model viewer, camera, ...) as well as acting as a producer, managing our time, priorities and backlog.

Download

Download
Tundra.zip 553 MB

Install instructions

1. Unzip

2. Run "ProjectT.exe"

See in-game menu for controls (> Press ESC).